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The Product rhinoreverse™ 1
Please click here to get information for rhinoreverse™ 2.
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rhinoreverse™ enables the user to transform digitised surfaces (point meshs) into spline faces in order to prepare further design steps of the CAx-process chain.
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To generate the spline faces rhinoreverse™ provides two different methods:
1. "Multi-patch" method
By the use of several faces, design intentions like feature lines can be represented more smoothly. The user has to sketch a grid, containing all boundary curves for all new faces. The quality of such multi-patch model is higher than using the skin function of
method 2.

2. "Skin" method
The skin method is very fast and effective, if the user wants to get a face representation of the global shape. He has to sketch four boundary curves, to define the area to wrap. An additional tolerance value could be set to determine the acceptable distance between the new face and the given mesh.

Features:
- Several import interfaces for mesh data (*.stl, *.wrl, *.vrml, *.af, *.nas, *.txt)
- Automatic decimation of mesh data if necessary
- Simple sketching of boundary curves on the given mesh data by using the mouse and keyboard commands
- Use of several shortcuts to modify and enlarge the curve grid by mouse and keyboard
- Flexible use of arbitrary T-joins for local refinements
- Save and restore grid-structures
- Automatically calculation of topology by using graph algorithms
- Automatically approximation
- Robustness against small holes and sharp edges in the mesh
- Automatically recalculation of tangential face transitions
- Calculation and displaying of face-mesh distances
- Calculation and displaying of tangent angles at face boundaries
Download rhinoreverse™ Tutorial
Download rhinoreverse™ Flyer
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| rhinoreverse™ dialog control |
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1 STL-data
2 Method 1, Mulit-Patch: Sketched face boundaries
3 Method 1, Multi-Patch: Resulting faces |
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1 Method 2, Skin: Sketched boundary curves
2 Method 2, Skin: Distances between the resulting face and the mesh.
Target: d < 0,5mm, green: d < 0.1mm
3 Method 2, Skin: Resulting face |
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